How Long is Red Dead Redemption 2 Game

red dead redemption 2 was no is a big game we’ve played it we’ve reviewed it we’ve talked about it but now years later as the dust has cleared let’s take a look back shall we it’s always more. 

 fun to talk about a game long after  you and really the rest of gaming  culture have fully digested it let’s dive  into rockstar’s actual last full game

release believe it or not and talk about what exactly made red dead redemption 2  a big deal and please be aware big fat spoiler alert here uh some of the main points I want to make about this game have to do with the story.

how long is red dead redemption 2
how long is red dead redemption 2

so we’re going  to go deep there’s a lot to it and of  course, as you guys know a lot of it is  down to opinion but let’s see here  rockstar released red dead redemption 2 in October of 2018, and in a lot of ways it  was exactly what people were expecting a  lot of what people were hoping for a big  dense open world to explore and a  well-acted well-scripted story to play  around infilled with memorable  characters many returning from the  original red dead 

redemption as this was  a prequel of course and in the game, you  ride horses you shoot dudes you do story  missions and explore the wilderness you  hunt find secrets hop on trains explore small towns a really  impressive big city, and take care of  

your character by eating and bathing now  like yeah if you want to be completely  reductive it is grand theft auto in the  wild west wanted levels robberies and  just open-world chaos and freedom to do  whatever you want is there and it’s fun  to be a 

dastardly evil man or a hunter  or a hero rockstar had once again  created a fun and an almost realistic  feeling game where the shooting in the third  or first-person just felt raw and  weighty while still being fun fistfights had real good hits and character  

movements were slow and deliberate and  realistic from aiming your gun to  climbing up something picking up a dead  deer you hunted and throwing it on your  horse this game was never in a rush  because it wanted to make it feel like  you were there in this world  

doing the stuff like the main character Arthur Morgan and where the game takes its time is with the story man is this like a lengthy and compelling story with deep characters and just an overall uncommon presentation I’ll I’ll get into that like the story red dead two tells and how it tells it is really unlike anything we’ve seen in many games.

 before  and it’s where I think the game is the  biggest deal, especially  looking back years later whereas red  dead redemption told a story of the wild  west kind of winding down and the modern  age cropping up red dead 2 takes place  more

 somewhat in the more root and tooting cowboy times you actually get to see the robin and the stealing and the travel in the west as Arthur morgan you’re a longtime member of dutch’s gang a group of rebels who roam the west in search of fortune often pulling off jobs and heists to make ends meet but after a  daring train heist for the start that’s very classic.

western you are quickly  slapped in the face with the sense of  community you’re not just a group of bad  dudes I mean like well there are  definitely some bad dudes in the gang  but you’re a group of all different ages  and colors and genders from the old man  to 

the young lady to the immigrant every person in your gang is from a completely different walk of life and is just trying to make ends meet in this actual wild west they’re all in search of you know quote-

unquote the American dream  one way or another and their own  interpretation of it and they all just  kind of ended up together traveling by  covered wagons setting up camp with one  another cooking for one another washing  clothes for one another and looking for  jobs in the towns to pay for necessities  and finding out how all these people  came together slowly through exposition  and backstory is half the 

fun at least  for me and the gameplay loop reflects  this you know it’s not just a background  story thing I’m reading too much into a  large portion of the game is centered  around the loop of waking up at a camp  checking your gear talking to your mates  and then venturing out to the nearest  town doing jobs 

for money or hunting in  the woods so at the end of the day you  come back to the camp and help  

how long is red dead redemption 2
red dead redemption 2

contribute to your little community everybody has their own problems and demons that you can look into especially john Marston and you Arthur morgan and dutch the leader now Arthur morgan as the main character is really something else man I love him a lot of it is thanks to the incredible voice acting by roger Clark he’s iconic here and really ever since grand theft auto 4 rockstar has been exploring. 

increasingly complex and  unconventional and nuanced main  characters and I think that’s where  Arthur takes the cake there’s a lot you  can read from him even if some of it is  just up to interpretation you know he  feels like a real  lived-in character he’s not just a  parody or like a symbol of a  cowboy that you would imagine from a  movie you know he’s

older he’s seen some  stuff and one of my favorite character  traits is that he’s just tired he’s  tired all the time about everything  that’s the main word I’d use to describe  him but like he’s still capable and he’s  still a total badass he’s not always the  first to talk and despite being gruff every man he’s still 

willing to  listen and seems to have at least some  gauge of right versus wrong and that  makes every scene with him and every  encounter with another character really  interesting and unpredictable it’s like  they took the gruff hardened protagonist  and injected a slight bit of levity and  humanity to it and it resulted in for me  just a really really memorable character  and overall the game just emphasizes a 

 story of community and also passing things on now it like it sounds corny but a game showcased it in ways we’ve never seen before like how it handles john Marston and Arthur morgan’s long-standing relationship and how it carries over after Arthur. 

redemption 2
redemption 2

dies and the  surprisingly long prologue begins have  you ever heard a story from like an old  person you know like oh when your father  moved to this country or oh when I started out I only had five bucks and  then I met so and so and you know or  this person set me on the path or I worked for this you know  really any kind of life tale like that  the game does a 

really good job of  showing a real example of that and it  only really works out and pays off  because it’s a game it’s longer than a  movie and you spend so much time in  these characters’ shoes and in this world  that the idea of one character passing  

something on to another character or  really helping them setting them on the  path it actually really pays off it’s  tangible Arthur kind of doing the right  thing and setting up Jon for a better  life it’s not just that bullet point  like I said it’s a full story beat that  the game let’s breathe and you get it  and although it’s 

surrounded by the tragedy  at every level because you

know cowboys  and guns it’s still something you can  feel from both Arthur and john’s perspectives and it makes the epilogue  thing that was initially on paper like 

if  you just describe it to someone it seems  like bs fluff it actually really extends  and strengthens 

everything from Arthur’s  whole character arc to john Marston’s  and then john marston’s in the original  red dead redemption it’s crazy that they  pulled it off and even without that  corny stuff it’s also just a badass  story with the kind of like origin of  dutch’s conflict seeing the cracks start  to grow in his whole thing his whole  facade Micah being an  and the

  the whole Arthur slowly dying of  tuberculosis thing of it adds up to  a really well told and unique thing we  played a lot of games where the main  character the protagonist has a death  sentence they’re slowly dying they’re a  ticking time bomb in one way or 

another  but we haven’t really seen a game handle  it like this where it’s less about like  uh oh you’re gonna die you better hurry  up and more about the

 the character actually  contemplating that and although Arthur  doesn’t really like to whinge or whine on  and on

 about it you get his processing  of it in a way just all of it I keep  using the word but all of it’s really  unique and all of this is surrounded of  course by living and playing in this  world customizing whatever you want  doing whatever you want wherever you  want in a 

really  really detailed and varied map filled  with like wonder and beauty and sadness  and even spooky stuff to find all of  this you know the atmosphere 

here helps  you get engrossed and wrapped up in this  world especially thanks to woody  jackson’s 

composing work it’s all really  beautiful and haunting and I think ties  the bow on the whole package 

there’s more to it you could say the third-person shooting of the combat encounters we can get into the nitty-gritty of the video game part but this is why we think red dead redemption 2 was a really big deal it sold a ton of copies it’s like a  big massive. 

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